Enemy IDs

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Enemies are a staple part of any game and give the player a challenge as well as a goal when there are no puzzles in the room to solve. This page contains the ID's for: normal enemies, mid-bosses and dungeon bosses.

This page serves as a quick reference for the enemy list in the game.

For more complete documentation, see constants/enemyTypes.s.

See also Enemies.

Standard Enemy List

These enemies are added using the Type 6 Random Position Enemy (Purple) or the Type 7 Specific Position Enemy (Brown) interactions.

Standard Enemy List
ID Name Description Misc. info Icon
800 River Zora A Zora enemy found in water and breaths fire at you. It will pop back up in the next free water tile on the current map. Zora Thumb.png
900 Red Octorok A Red Octorock which will walk around and spit rocks. OctorokRed Thumb.png
901 Red Octorok A Red Octorock which will walk around and spit rocks. No idea why there is a copy but it exists. OctorokRed Thumb.png
902 Blue Octorok A Blue Octorock which will walk around and spit rocks. OctorokBlue Thumb.png
A00 Red Moblin (Boomerang) A Red Moblin which will walk around and use boomerangs. MoblinRed Thumb.png
A01 Blue Moblin (Boomerang) A Blue Moblin which will walk around and use boomerangs. MoblinBlueSwordless Thumb.png
B00 Red Leever A Red Leever which will spin around and home in on Link. LeeverRed Thumb.png
B01 Blue Leever A Blue Leever which will spin around and home in on Link. LeeverBlue Thumb.png
B02 Gold Leever A Gold Leever which will spin around and home in on Link. Part of the 4 golden beast from seasons. Has significantly more HP. LeeverGold Thumb.png
C00 Red Moblin (Arrow) A Red Moblin which will walk around and use arrows. MoblinRed Thumb.png
C01 Blue Moblin (Arrow) A Blue Moblin which will walk around and use arrows. MoblinBlueSwordless Thumb.png
C02 Gold Moblin (Arrow) A Gold Moblin which will walk around and use arrows. Part of the 4 golden beast from seasons. Has significantly more HP. MoblinGold Thumb.png
D00 Red Lynel A Red Lynel which will spin around and home in on Link. LynelRed Thumb.png
D01 Blue Lynel A Blue Lynel which will spin around and home in on Link. LynelBlue Thumb.png
D02 Gold Lynel A Gold Lynel which will spin around and home in on Link. Part of the 4 golden beast from seasons. Has significantly more HP. LynelGold Thumb.png
E00 Spinning Bade Trap A Red Blade trap that spins and moves on same X or Y axis as Link when he was in line of sight. BladeTrapSpinning Thumb.png
E01 Blue Blade Trap A Blue Blade trap that moves on same X or Y axis as Link when he was in line of sight. BladeTrapBlue Thumb.png
E02 Orange Blade Trap A Orange Blade trap that moves on same X or Y axis as Link when he was in line of sight. BladeTrapOrange Thumb.png
E03 Green Blade Trap A Green Blade trap that moves in a circular motion. Used in seasons to guard roc's feather. BladeTrapGreen Thumb.png
E04 Green Blade Trap A Green Blade trap that moves in a set pattern. Same as above one but preforms different motion. BladeTrapGreen Thumb.png
E05 Green Blade Trap A Green Blade trap that moves on same X or Y axis as Link when he was in line of sight. BladeTrapGreen Thumb.png
1000 Land Rope A Rope which moves around and charges on same X or Y axis as Link when he was in line of sight. Rope Thumb.png
1001 Falling Rope A Rope which falls from the ceiling and then acts like the above Rope. Rope Thumb.png
1200 Gibdo A Gibo which wanders around aimlessly. Gibdo Thumb.png
1300 Spark A Spark which moves around the perimeter of solid objects and room including screen edges. If solid object it is moving around is broken it will spin in place. Spark Thumb.png
1400 Spiked Beetle A Spiked Beetle which moves around and charges on same X or Y axis as Link when he was in line of sight. It will try to charge through lava and water but it cant so it may appear frozen while on same axis. SpikedBeetle Thumb.png
1500 Bubble A Bubble which moves in a line on X or Y axis and prevents Link from using his sword when hit. As not possible to kill this enemy without cheating. Bubble Thumb.png
1600 Beamos A Beamos statue which rotates around and tries to shoot Link with a laser when he is in line of sight. Beamos Thumb.png
1700 Ghini A Ghini which flies around the screen aimlessly. Ghini Thumb.png
1701 Unvealing Ghini A Ghini which will fade in and then flies around the screen aimlessly. Ghini Thumb.png
1800 Buzz Blob A Buzz Blob which walks around the screen aimlessly. Electrocutes you if attacked with sword. BuzzBlob Thumb.png
1900 Whisp A Whisp which flies around at 45 degree diagonals bouncing when it hits a solid object. Whisp Thumb.png
1A00 Sand Crab A Sand crap which scurries around the X and Y axis. SandCrab Thumb.png
1B00 Grassed Spiny Beetle (Overworld) A Spiny Beetle with grass covering it. Moves closer on same X or Y axis as Link when he is in line of sight. This version is used in the overworld. SpinyBeetleBush Thumb.png
1B01 Grassed Spiny Beetle (Dungeon) A Spiny Beetle with grass covering it. Moves closer on same X or Y axis as Link when he is in line of sight. This version is used in dungeons. SpinyBeetleBush Thumb.png
1B02 Potted Spiny Beetle (Dungeon) A Spiny Beetle with pot covering it. Moves closer on same X or Y axis as Link when he is in line of sight. This version is used in dungeons. SpinyBeetlePot Thumb.png
1B03 Rocked Spiny Beetle (Overworld) A Spiny Beetle with a rock covering it. Moves closer on same X or Y axis as Link when he is in line of sight. This version is used in the overworld. SpinyBeetleStone Thumb.png
1B04 Blocked Spiny Beetle (Dungeon) A Spiny Beetle with a block covering it. Moves closer on same X or Y axis as Link when he is in line of sight. This version is used in dungeons. Cant be killed. SpinyBeetleBlock Thumb.png
1C00 Iron Mask (Shelled) A Iron Mask which walks around the screen aimlessly. IronMask Thumb.png
1C01 Iron Mask (Unshelled) A Iron Mask without its mask which walks around the screen aimlessly. IronMaskMaskless Thumb.png
1E00 Shark A Shark which swims left and right and randomly pops out of the water. Shark Thumb.png
2000 Red Moblin Pig (Arrow) A Red Moblin which will walk around and shoot arrows. MoblinPigRed Thumb.png
2001 Blue Moblin Pig (Arrow) A Blue Moblin Pig which will walk around and shoot arrows. MoblinPigBlueSwordless Thumb.png
2100 Red Darknut (Arrow) A Red Darknut which will walk around and shoot arrows. DarknutRed Thumb.png
2101 Blue Darknut (Arrow) A Blue Darknut which will walk around and shoot arrows. DarknutBlue Thumb.png
2102 Gold Darknut (Arrow) A Gold Darknut which will walk around and shoot arrows. An unused part of golden beasts. Has significantly more HP. Unknown why it exists. DarknutGold Thumb.png
2200 Shrouded Stalfos (Arrow) A Shrouded Stalfos which will walk around and shoot arrows. ShroudedStalfos Thumb.png
2300 Pols Voice A Pols Voice which will hop around the room aimlessly. PolsVoice Thumb.png
2400 Like Like A Like Like which will walk around aimlessly. Eats your shield upon contact with it. Like the scum of the earth they are. LikeLike Thumb.png
2500 Goponga Flower A Goponga Flower which will sit in place and shoot fireballs. GopongaFlower Thumb.png
2700 Grassed Shooting Shrub (Overworld) A Shooting Shrub with grass covering it. Shoots seeds at Link when he is not close to it at set intervals. This version is used in the overworld. ShootingShrubBush Thumb.png
2701 Grassed Shooting Shrub (Dungeon) A Shooting Shrub with grass covering it. Shoots seeds at Link when he is not close to it at set intervals. This version is used in dungeons. ShootingShrubBush Thumb.png
2702 Potted Shooting Shrub (Dungeon) A Shooting Shrub with pot covering it. Shoots seeds at Link when he is not close to it at set intervals. This version is used in dungeons. ShootingShrubPot Thumb.png
2703 Rocked Shooting Shrub (Overworld) A Shooting Shrub with a rock covering it. Shoots seeds at Link when he is not close to it at set intervals. This version is used in the overworld. ShootingShrubRock Thumb.png
2704 Blocked Shooting Shrub (Dungeon) A Shooting Shrub with a block covering it. Shoots seeds at Link when he is not close to it at set intervals. This version is used in dungeons. Cant be killed. ShootingShrubBlock Thumb.png
2800 Red Wallmaster (Long delay) A Wallmaster which falls from the ceilings. Has a long delay between spawns. Returns Link to dungeon entrance if grabbed. Wallmaster Thumb.png
2801 Red Wallmaster (Short delay) A Wallmaster which falls from the ceilings. Has a long delay between spawns. Returns Link to dungeon entrance if grabbed. Wallmaster Thumb.png
2900 Podoboo A Podoboo which jumps up and down from lava. Podoboo Thumb.png
2A00 Green Giant Blade Trap A 2x2 Giant Blade Trap which goes clock wise or counter clock wise in straight lines until it hits a solid object. GiantBladeTrapGreen Thumb.png
2A01 Blue Giant Blade Trap A 2x2 Giant Blade Trap which goes clock wise or counter clock wise in straight lines until it hits a solid object. GiantBladeTrapBlue Thumb.png
2A02 Red Giant Blade Trap A 2x2 Giant Blade Trap which goes clock wise or counter clock wise in straight lines until it hits a solid object. GiantBladeTrapRed Thumb.png
2A03 Orange Giant Blade Trap A 2x2 Giant Blade Trap which goes clock wise or counter clock wise in straight lines until it hits a solid object. GiantBladeTrap Thumb.png
2C00 Horizontal Cheep Cheep A Cheep Cheep which swims horizontally left and right. Used mainly in underwater 2D areas. CheepCheep Thumb.png
2C01 Vertical Cheep Cheep A Cheep Cheep which swims vertically up and down. Used mainly in underwater 2D areas. CheepCheep Thumb.png
2D00 Fire Pokey A Fire Pokey which is made of lava and can sometimes be dug up. FirePokey Thumb.png
2E00 Thwimp A Thwimp which will fall down onto Link in side scrolling maps. Used mainly in 2D areas. Thwimp thumb.gif
2F00 Thwomp A Thwomp which will fall down onto Link in side scrolling maps. Used mainly in 2D areas. Thwomp Thumb.png
3000 Orange Tektite A Tektite which will jump around the map and towards link. TektiteOrange Thumb.png
3001 Blue Tektite A Tektite which will jump around the map and towards link. TektiteBlue Thumb.png
3100 Blue Stalfos A Stalfos which walks around the room aimlessly. StalfosBlue Thumb.png
3101 Red Stalfos A Stalfos which walks around the room aimlessly. Jumps away from Link when attacked. StalfosRed Thumb.png
3102 Orange Stalfos A Stalfos which walks around the room aimlessly. Throws bones at Link. StalfosOrange Thumb.png
3103 Green Stalfos A Stalfos which walks around the room aimlessly. Jumps on Link when attacked. StalfosGreen Thumb.png
3200 Constantly Flying Keese A Keese which will constantly fly throughout the room. Keese Thumb.png
3201 Landing Keese A Keese which will fly throughout the room and land before flying again. Keese Thumb.png
3300 Mini Cuccoo A baby Cuccoo which will follow link around. CuccooBaby Thumb.png
3400 Green Zol A Green Zol which will follow and jump at Link. ZolGreen Thumb.png
3401 Red Zol A Red Zol which will follow and jump at Link. When hit with low damaging weapons it will split into two Gels. ZolRed Thumb.png
3500 Blue Floormaster A Floormaster which will come out of the ground to chase Link. Returns Link to dungeon entrance if grabbed. Floormaster Thumb.png
3600 Cuccoo A Cuccoo which hops around aimlessly. May god have mercy on you if you attack them too much. Cuccoo Thumb.png
3700 Butterfly Butterflies which just are for environmental effects. File:Butterfly Thumb.png
3800 Big Healing Fairy A Big Healing Fairy like the ones found at fairy fountains. BigFairy Thumb.png
3900 Flying Fire Keese A Keese which will fly throughout the room on fire. FireKeese Thumb.png
3901 Burn-Leaving Fire Keese A Keese which will fly throughout the room and leave burns in the room. FireKeese Thumb.png
3A00 Water Tektite A Tecktite which skims around the top of the water. WaterTektite Thumb.png
3B00 Giant Cuccoo A Gaint Cuccoo which damages you until you hurt it. When we say Giant we mean GIANT! Cuccoo Thumb.png
3C00 Bari A Bari which swims around electrocuting every so often. When killed it splits into two Biri. Bari Thumb.png
3C01 Biri A Biri which swims around electrocuting every so often. Biri Thumb.png
3D00 Red Moblin (Sword) A Red Moblin which will walk around and use a sword. Will chase after Link if nearby. MoblinRedSword Thumb.png
3D01 Blue Moblin (Sword) A Blue Moblin which will walk around and use a sword. Will chase after Link if nearby. MoblinBlue Thumb.png
3E00 Peahat A Peahat which will fly around the room and then land. Only vulnerable to sword when on ground. Peahat Thumb.png
4000 Green Wizzrobe A Wizrobe which will appear and shoot beams every so often. Does not move and stays at same location. WizzrobeGreen Thumb.png
4001 Red Wizzrobe A Wizrobe which will appear and shoot beams every so often. Changes location between each reappearance. WizzrobeRed Thumb.png
4002 Blue Wizzrobe A Wizrobe which will appear and shoot beams every so often. Moves through solid objects when invisible and when visible shoots. WizzrobeBlue Thumb.png
4000 Green Wizzrobe A Wizrobe which will appear and shoot beams every so often. Does not move and stays at same location. WizzrobeGreen Thumb.png
4100 Crow A Crow which will attack Link if he comes too close. Crow Thumb.png
4101 Room-bordered Crow A Crow which will attack Link. Spawns in on top border of room. Used in Goron Mountains. Crow Thumb.png
4300 Gel A Gel which will latch onto link and prevent him from using his sword and slowing him down. Gel Thumb.png
4500 Pincer A Pincer which will attack Link if he comes too close. Pincer Thumb.png
4700 Tile-Specific Gel A Gel which changes colour based on floor tile used. Immune to damage when it blends in. Used in dungeon colour puzzles. Gel Thumb.png
4800 Red Darknut (Sword) A Red Darknut which will walk around and use a sword. Will chase after Link if nearby. DarknutRedSword Thumb.png
4801 Blue Darknut (Sword) A Blue Darknut which will walk around and use a sword. Will chase after Link if nearby. DarknutBlueSword Thumb.png
4802 Gold Darknut (Sword) A Gold Darknut which will walk around use a sword. Will chase after Link if nearby. Part of the 4 golden beast from seasons. Has significantly more HP. DarknutGoldSword Thumb.png
4900 Shrouded Stalfos (Sword) A Shrouded Stalfos which will walk around and use a sword. Will chase after Link if nearby. ShroudedStalfosSword Thumb.png
4A00 Red Moblin Pig (Sword) A Moblin Pig which will walk around and use a sword. Will chase after Link if nearby. MoblinPigRedSword Thumb.png
4A01 Blue Moblin Pig (Sword) A Moblin Pig which will walk around and use a sword. Will chase after Link if nearby. MoblinPigBlue Thumb.png
4B00 Ball and Chain Trooper A Ball and Chain Trooper which will walk towards Link and swing his spiked ball at him. BallChainTrooper Thumb.png
4D00 Hardhat Beetle A Hardhat Beetle which will talk toward link. Immune to everything. Must shoved in pit/water/lava. HardhatBeetle Thumb.png
4E00 Arm Mimic A Arm Mimic which will do the mirror of Link's movements. ArmMimic Thumb.png
4F00 Mini Moldorm A Mini Moldorm which will move around the room aimlessly. MiniMoldorm Thumb.png
5000 Torch Fireball A Torch Fireball from the center top of the room. Fireball Thumb.png
5100 Beetle Spawner A Bettle Spawner which spawns a bunch of Bettles. Beetle Thumb.png
5101 Beetle A Bettle which will move around the room aimlessly. Beetle Thumb.png
5200 Tile Spinning Group Spinning Tiles attack Link in a grouped pattern. Uses pattern 1. Tile Thumb.png
5201 Tile Spinning Group Spinning Tiles attack Link in a grouped pattern. Uses pattern 2. Tile Thumb.png
5202 Tile Spinning Group Spinning Tiles attack Link in a grouped pattern. Uses pattern 3. Tile Thumb.png
5300 Green Dragonfly A Green Dragonfly which just are for environmental effects. File:DragonflyGreen Thumb.png
5301 Blue Dragonfly A Blue Dragonfly which just are for environmental effects. File:DragonflyBlue Thumb.png
5302 Red Dragonfly A Red Dragonfly which just are for environmental effects. File:DragonflyRed Thumb.png
5303 Orange Dragonfly A Orange Dragonfly which just are for environmental effects. File:DragonflyOrange Thumb.png
5304 Glowing Blue Dragonfly A Glowing Blue Dragonfly which just are for environmental effects. File:DragonflyGlowingBlue Thumb.png
5305 Glowing Orange Dragonfly A Glowing Orange Dragonfly which just are for environmental effects. File:DragonflyGlowingOrange Thumb.png
5306 Glowing Blue/Black Dragonfly A Glowing Blue/Black Dragonfly which just are for environmental effects. File:DragonflyBlueBlack Thumb.png
5307 Glowing White Dragonfly A Glowing White Dragonfly which just are for environmental effects. File:DragonflyWhite Thumb.png
5400 Patrolling Guard A Guard for Ambi's palace. Uses pattern 1. Guard Thumb.png
5401 Patrolling Guard A Guard for Ambi's palace. Uses pattern 1. Guard Thumb.png
5500 Candlehead A Candlehead which slowly walks around aimlessly until lit. When lit it goes berserk. Candlehead Thumb.png
5F00 Purple Hardhat Beetle A Hardhat Beetle which will talk toward link. Immune to everything. Must shoved in pit/water/lava. Wont hurt when touched just bumps Link. HardhatBeetlePurple Thumb.png

Mid-Boss and Dungeon Boss List

These enemies are added using the Type 4 Boss Object Pointers (Green) interactions.

Mid-Boss and Dungeon Boss List
ID Name Description Misc. info Icon
4795 Giant Ghini Floats around the room and charges occasionally at Link. Will spawn Mini Ghini's for Link to fight. Mini Ghini's slow Link down and stops him from using his sword. GiantGhini Thumb.png
477D Pumpkin Head Walks around room towards Link's direction, will occasionally fire projectiles and jump at link. PumkinHead Thumb.png
4875 Swoop Stays airbone for most of battle and crashes down near or on Link. Makes holes which will make link fall down to the floor below him. Swoop Thumb.png
481F Head Thwomp Stationary floating thwomp head which rotates between 4 faces. Attacks vary depending which face was attacked. If a destructible object is in his way to falling, it MUST be destroyed for him to complete his fall. HeadThwomp Thumb.png
4A50 Subterror Moves underground but is visable from the surface. Uses drill from underground to attack. Subterror Thumb.png
4A49 Shadow Hag Shadows follow link until they reform and spawn butterflies. She will sneak up on Link while he is taking care of them. If looked at directly when attacking she will go back to shadows. ShadowHag Thumb.png
4B2D Armos Warrior A warrior who moves in a clockwise and counter clockwise perimeter of the room while he has his shield. When he does not he charges straight at Link. ArmosWarrior Thumb.png
4A6C Eyesoar Floating eye surrounded by 4 smaller versions. Eyesoar Thumb.png
4DBF Smasher Throws a metal ball at Link and tries to reclaim it when thrown. Smasher Thumb.png
4DB8 Smog Moves around the solid blocks in his room. His breath attacks when combined can shock Link. Smog Thumb.png
4F1B Vire Flies around the room using energy attacks and occasionally ramming Link. He tends to avoid combat staying to the edges of the room. Vire Thumb.png
4F11&4F16 Octogon Moves clockwise or counter clockwise on the water of his room. When underwater he will charge at link. You MUST have a Type 1 No-Value Interaction (Red) with ID 900F in the room BEFORE his boss room. If you don't he will explode upon entering the room. Octogon Thumb.png
517A Angler Fish Bounces around the room using bubbles and collision to damage Link. AnglerFish Thumb.png
5173 Plasmarine Moves toward Link trying to shock him and uses projectiles hurled at Link. He can only be hurt by his own projectiles using the switch hook. Plasmarine Thumb.png
5188 Blue Stalfos Moves around and throws energy balls at Link. If they collide they transform Link into a child and he uses a close up scythe to do damage to Link. Reflect them back to transform him and attack him. Only the full circular balls transform, the multi spread shot just does damage. BlueStalfos Thumb.png
5181 Ramrock Moves and damages in various ways. Link must use his various skills and items to win this fight. Ramrock Thumb.png
5332 Twinrova They fly around the room throwing fire and ice balls at Link. Reflect them back at the opposite colour to do damage to them. Twinrova Thumb.png