Primary Zelda Hacking
April 21, 2014, 10:00:06 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: The website has switched hosts and now has the domain zeldahacking.net!
 
  Home Help Search Login Register  
  Show Posts
Pages: 1 2 [3] 4 5 ... 7
31  General GameBoy Hacking / General GameBoy Talk / LA/OoX Custom/Recolor Sprites on: November 27, 2010, 05:26:04 AM
Here are some sprites that I've made in my spare time. What do y'all think of them?

 1. A Ghost sprite I made with the OoA Maku Tree Sprout as the base. Tried to make it creepy, but failed.

 2. A silver Onox recolor.

 3. Veran's Fairy form, recolored to match Princess Peach's color scheme a bit.
32  Oracles Hacking / Help / Re: Transfering Tiles on: November 26, 2010, 05:26:18 AM
For the key, would it be a Type 2 Interaction?
33  Oracles Hacking / Help / Re: Transfering Tiles on: November 26, 2010, 05:01:28 AM
Can the Flippers be made obtainable through a chest, and the Boss Key by itself in a sidescrolling map?
34  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 26, 2010, 04:41:00 AM
What patching program do you reccomend, Lin?
35  Oracles Hacking / Help / Re: Transfering Tiles on: November 26, 2010, 01:46:02 AM
Got another error with the same script, only this time with three 'setcoords' commands for the enemies: "fc at 402c."
36  Oracles Hacking / Help / Re: Transfering Tiles on: November 26, 2010, 01:15:14 AM
Alright. I'll post it here.

Code:
writelocation 33FB6
jump3byte 103032

writelocation 103032
checkspecialflag
spawnenemy 1A 0 5 6
spawnenemy 1A 0 1 7
spawnenemy 1A 0 3 4
checkenemycount
playsound 4D
setcoords 2 5
createpuff
setcoords 2 5
settile DC
setroomflag 80

Note that I plan to edit it so that the enemies and tile spawn at different points on the map.
37  Oracles Hacking / Help / Re: Transfering Tiles on: November 26, 2010, 12:11:20 AM
I want to move the entrance to the first dungeon. I moved the first warp out of the map (the one that goes to the cave where the graveyard key is,) but now ZOLE says that the map doesn't have another warp in it.

Also, got this while playing in a map with a custom script: "Unkown opcode fc at 0200"
38  Oracles Hacking / Help / Re: Transfering Tiles on: November 24, 2010, 02:44:50 AM
Map AC, Present Overworld, Area I.D. 3.
39  Oracles Hacking / Help / Re: Transfering Tiles on: November 24, 2010, 01:53:09 AM
They look like they're for something like stairs or a waterfall. Here's the other error I see:
40  Oracles Hacking / Help / Re: Transfering Tiles on: November 24, 2010, 01:47:38 AM
I was able to counteract the anomoly in the picture by making it a new ledge, but I'm still working on the black tile problem; changing the area I.D. doesn't seem to have any effect.
41  Oracles Hacking / Help / Re: Transfering Tiles on: November 24, 2010, 01:02:10 AM
Gah!  I finally got something done, and when I went into the game to survey the land I'd created, I found this. ZOLE shows the correct tiles. Any tips? Also, a group of four tiles render as completely black, and Link suddenly obtained the L-3 Sword out of thin air.
42  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 23, 2010, 11:46:50 PM
Alrighty then.
43  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 23, 2010, 11:07:38 PM
How will we submit items? Are we going to use patches?
44  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 23, 2010, 09:21:33 PM
I would like to officially sign up.
45  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 22, 2010, 11:05:49 PM
Cool! Once I get this ton of homework done, I'll be sure to look into competing.
Pages: 1 2 [3] 4 5 ... 7
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!