Primary Zelda Hacking
April 21, 2014, 09:27:37 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Current Zelda Oracles Hacking Suite beta version: 0.05
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Oracle of Ages Graphical Offsets  (Read 423 times)
Zeemis
Newcomer
*
Offline Offline

Posts: 14



View Profile
« on: May 06, 2011, 04:45:50 PM »

There are apparently two versions of Oracle of Ages, and probably Seasons as well.
Both of these versions of offsets cover both versions.
Perhaps one has a header, the other doesn't

2BPP GB - YY-CHR - Default Pattern/FC-Nes x16
Version 1
Items: 064000
Link: 068000
NPC or Monster: 06a000
Weapon Animations: 06ada0
Non-solid Tile Animations: 06b200
Vehicle: 06c000
Maple NPC: 06ea20
Dungeon/Town Tiles (I think): 181000


Version 2
Items: 068000
Link: 070000
NPC or Monster: 072300
Weapon Animations: 072D00
Non-solid Tile Animations: 073200
Vehicle: 074000
Maple NPC: 076A00
Misc. Lava?: 077600
Cheats Font/Etc: 06C000
Dialog Font: 104600
« Last Edit: May 06, 2011, 04:59:11 PM by Zeemis » Logged

::Contact::
Skype: Zemious
YouTube: www.YouTube.com/user/Zeemis
Website: www.FF6Hacking.com
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!