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Author Topic: Interestion 20 script list  (Read 495 times)
Jigglysaint
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« on: May 06, 2011, 04:40:43 AM »

I made this list so that people can see exactly what interaction 20 does.  Instead of creating custom scripts, you can check this list to see if it's already been covered.  The list is broken up into lists for different dungeons.  Each dungeon's list starts at byte 00.  Note that there seems to be duplicates, and some switches work better in some settings than with others.  Also note that there are a couple scripts that aren't even used.  All the pointers lead to bank 0c.  Finally, one advantage of using dungeon scripts is that you can have more than one on a screen.  It actually works pretty much like interaction 72, except more limited for space.

Dungeon Script pointers

--------Maku Path-----
6C4B Switch > Chest
784B Enemies > Stairs
844B 20 Rupees
894B Light one torch for key drop(not used)
924B Light two torches for stairs going up(not used)
------------Spirit's Grave------
654B Switch > Chest(switch index 00)
B94B Power Bracelet
BE4B Miniboss Portal(*)
CD4B Heart Container(**)
F64B Light two torches for stairs going down
A04B Switch index 01 > Greet platform in pit
-------------Wing dungeon----
084C Roc's Feather
0D4C 20 Rupees
BE4B *
DD4B Heart Container for Head Thwomp room
--------------Moonlight Grotto---
BE4B *
CD4B **
124C Light two torches for Chest
--------------Skull Dungeon
BE4B *
CD4B **
194C Switch index 00 > Chest
204C Switch index 01 < Chest
--------------Crown Dungeon-----
BE4B *
CD4B **
274C Eye statues > Chest
---------------Mermaid's Cave Present----
BE4B *
---------------Jabu-Jabu's Belly
CD4B **
---------------Ancient Tomb------
BE4B *
CD4B **
3D4C Switch > Stairs
4C4C Switch > Stairs(different direction)
554C Switch > Wall move
604C Enemies > Stairs Down
6D4C Light one torch > one tile bridge
--------------Hero's Cave---
654B Swtich index 00 > Chest
774C Four Switches > Chest
7E4C Switch index 01 > Extend/retract bridge
874C Chest > Ladder
---------------
CD4B **
2E4C Switch index 01 > Extend/Retract bridge
374C Hold two switches > Shutters
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Lin
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« Reply #1 on: May 06, 2011, 05:59:06 AM »

Very interesting. The cool thing is anything in level 1 can be used in anything below that, anything in 2 can be used in 2 and below, etc... because the pointers (From what I've studied) are immediately after each other. Good job.
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Jigglysaint
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« Reply #2 on: May 07, 2011, 02:13:02 AM »

It get's better.  For Luigi's hack, we actually bypassed level specific ID's and made one big master list.  That means that you essentially have another big list almost comparable to interaction 72 to use.  Mind you it's still locked to back 0c only.
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