Primary Zelda Hacking
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News: Current Zelda Oracles Hacking Suite beta version: 0.05
 
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31  Oracles Hacking / Opinions and Experiments / Re: Goron Mines - Dungeon 1 on: March 09, 2011, 11:13:59 PM
I didint say he modifyed it, im just saying he used what he did well to achive the effect he wanted.
32  Oracles Hacking / Opinions and Experiments / Re: Community Project? on: March 07, 2011, 06:11:57 PM
I would like to add more atm but unfortunatly any ideas I have have either been said before or I haven thought of yet. I will try to find some more ideas to add to this in a bit because its hard to think of ideas between classes. Sad
33  Oracles Hacking / Opinions and Experiments / Re: Goron Mines - Dungeon 1 on: March 07, 2011, 06:04:41 PM
I like this idea, looks real natural and nice use of asm and mine carts. Tongue
34  Oracles Hacking / Opinions and Experiments / Re: Community Project? on: February 28, 2011, 09:01:48 PM
Courruption FTW! Any way that idea of changing landscape to perfectly fit each season sounds fitting and like jiggly said, It would be better to work with a blank ow then having to create each screen one by one and losing track.
35  Oracles Hacking / Projects / Re: The Oracle Project on: February 28, 2011, 02:04:32 AM
Well, I also am willing to help ya;  while I have one been on for a week I have gotten ahold of how zole works and I am more dungeon, warp and chest oriented with my expierence but I am always on the Irc when I can so Im always ready for a talk.
36  Oracles Hacking / Opinions and Experiments / Re: Community Project? on: February 28, 2011, 01:52:08 AM
I would love the throw my hand in to help this project. In specific working with dungeons, side scrolling maps and mapping the insides of houses. Anything I could add to this project sounds great and I like the ideas being thrown around here.
37  Oracles Hacking / Discussion / Re: Mixed Stuff on: February 19, 2011, 09:09:35 PM
Well, thats good to know for later on posts. Im still looking around in the rom to see if I can fish up anything new that I might have missed or not noticed before because of my quick attempt which I posted. I will post results once I find something.
38  Oracles Hacking / Discussion / Re: Mixed Stuff on: February 19, 2011, 02:27:45 AM
I really hate having to double post but I went through the ages rom and in 10-15 mins I pulled some raw sprites together:


An interesting thing about the data in the rom is that a majority of it is not a complete image its self but it rotates and reflects parts of images which are symmetrical.
The first one and a half rows shows the sprites which the rings which change you into different npc/enemy's and the bullet the octorock shoots and the subrosian dancing from the goron dance when playing an ages linked game. The rest of the sprites on line 2 seem to be the spears that the moblins use/possible idea for arrows?, also it seems that the sprite right next to it reminds me of the fire rod in LA for some reason. Line 3, 4, and first weapon on line 5 are as in this order: Boomerang up/down direction, Lv1 sword, Lv2 sword, Lv3 sword, Lv1 shield, Lv2 shield, Lv3 shield, Rock's feather, Cane of Somaria, Lv2 Power glove, Lv1 Power bracelet, Shovel, Bombs, Switch hook, Bombchu's, Boomerang (again) left/right direction, Seed shooter, Switch hook grabbing heads, Lv 1-3 sword swing animation, Big goron's sword swing animation, Cane of Somaria swing animation, Rod of season's swing animation?, Big goron's sword. Line 5 is some other stuff such as the 3 harp song's icons, link in mermaid suit and something I have no fucking clue what it is as I never saw it before in game and it only has data for 1/2 of it so I assembled it to look like something, It could be a possible target if they planned for arrows or something to hit. I forgot to include the sprite of link jumping with roc's cape now that I think about it.

Now about thoughts about the previous pic posted by lin: The bow exists since we know rosa exists in a linked game and the big mess at the bottom left is the animal companion Ricky but in a jumbled sprite form. The only thing I can
39  Oracles Hacking / Discussion / Re: Mixed Stuff on: February 18, 2011, 06:25:42 PM
Ok, thats good then. On my old SMW hacking forum bumping was a bad problem it started becomming a reason for banning people. I am good with zelda graphics and im trying to learn how to use zole with the limimited lists and information I have to work with. If I can help in any way I will.
40  Oracles Hacking / Discussion / Re: Mixed Stuff on: February 18, 2011, 03:24:55 AM
I also noticed that there are both graphics from ages, but also the use of some item data in seasons. The item data exists but seems disabled when trying to use it. Also for the graphics from ages include link playing the harp, the hook shot, and the mermaid suit as Jiggly mentioned. I will try to see if I can pull some of them out to post here later on. While I know this thread seems the dead I want to know if anyone made any progress with enabling the weapons to cross each game, in specific magnet gloves and roc cape in ages; if not any way to go about making them?

Sorry if I bumped it and it
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