Title: Inactive Doors in Dungeons Post by: fauxrage on July 10, 2010, 05:11:42 AM I've found that even when I enter the Level 1 dungeon through the correct warp, the doors to the rooms connecting to the first one are closed. I can reach the enterance room with no problem. When I then proceed right, the door in the room "25" is closed, therefore locking Link in a tile and not letting him do anything. Does anyone know how to fix this problem? :confused1:
Title: Re: Inactive Doors in Dungeons Post by: Jigglysaint on July 10, 2010, 05:26:45 PM First of all, make sure the door is set up correctly with the proper y/x. If it's at the top of the room, it would be from 01 to 0D. Second, make sure the door is set to open properly. If it's a top door, and it's set to open when you defeat all enemies, then it needs to use 1E08, otherwise it won't open properly. Also I do believe that if you have no door event and you enter a room on top of a door tile, the door tile should be removed. I know in level 1 there is a door that acts like this that allows you to exit from the next room, but not to enter into that room from that direction.
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