April 21, 2014, 09:36:46 PM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: The website has switched hosts and now has the domain
zeldahacking.net
!
Home
Help
Search
Login
Register
Primary Zelda Hacking
>
Oracles Hacking
>
ZOLE Live
>
ZOLE Live Server WILL be Open-Source
Pages: [
1
]
« previous
next »
Print
Author
Topic: ZOLE Live Server WILL be Open-Source (Read 265 times)
Lin
ZOLE Creator
Administrator
Hero Member
Online
Posts: 580
ZOLE Live Server WILL be Open-Source
«
on:
May 09, 2011, 06:57:43 AM »
This is just a small topic stating that the server will be open-source. This will allow users who know how to program in C# add features to the server they want, like certain read-only maps, security, permissions, etc... This is only because I want there to be customizable servers because I won't be adding full-on security and permissions.
~Lin
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
The Site
-----------------------------
=> Announcements
=> Suggestions
-----------------------------
Oracles Hacking
-----------------------------
=> ZOLE
===> Bug Reports
===> Progress
=> Zelda Oracles Hacking Suite
===> Beta Releases
=> ZOLE Live
=> ZOSE
===> Bug Reports
===> Progress
===> Help
===> Tutorials
===> Scripts
===> Show Off
=> Help
=> Opinions and Experiments
=> Discussion
=> Lists
=> Tutorials
=> Projects
===> Ideas
=> Tools
=> Finished Hacks
-----------------------------
Link's Awakening Hacking
-----------------------------
=> LALE
===> Suggestions
===> Bug Reports
===> Progress
=> Help
=> Opinions and Experiments
=> Discussion
=> Lists and Data
=> Tutorials
=> Projects
===> Ideas
=> Finished Hacks
-----------------------------
General GameBoy Hacking
-----------------------------
=> Hacks
=> Help
=> Documents
=> Projects
=> General GameBoy Talk
-----------------------------
Other
-----------------------------
=> General Discussion
=> Programming Discussion
Loading...