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Primary Zelda Hacking
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Oracles Hacking
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Zelda Oracles Hacking Suite
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Beta 0.05
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Topic: Beta 0.05 (Read 188 times)
Lin
ZOLE Creator
Administrator
Hero Member
Online
Posts: 580
Beta 0.05
«
on:
March 03, 2014, 05:41:46 AM »
Version:
0.05
New Features
Built-in Hex Editor
Automatically downloading and using lists (currently only works for music)
Migrating the map editor to use the editing component plugin system
Patches now must be applied
manually
through use of the patching system (auto-detects files; uses IPS format and an optional ".desc" file containing menu properties)
Clipboard is much bigger
Notes:
You
must
apply the "256-Bank Maps" patch
before editing
for your maps to save correctly
Since the system for map editing was completely redone, there might still be some issues. None have been found since fixing all discovered bugs, but it's a beta release, so some might occur
The Oracle of Nature patch is included with this build just to show the patch system works with existing patches
Area editing under "Map General" currently doesn't work, nor does setting the map's music. This is because these features were going to be migrated to use the component plugin system but unfortunately didn't make it in the BigT-driven deadline
Download:
http://www.zeldahacking.net/downloads/zohs/0.05.zip
«
Last Edit: March 11, 2014, 09:09:43 PM by Lin
»
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BigTarantula99
Jr. Member
Offline
Posts: 55
Revamper of ZOLE 4 for ZOLE 4.5
Re: Beta 0.05
«
Reply #1 on:
March 03, 2014, 08:29:12 PM »
This looks amazing, as always, even under the BigT deadline. Great job!
Comments:
File > Export HUGE png (lol)
Are the numbers in the hex editor supposed to be that gray? I can barely see them...
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Proud part of the IRCs #smwc and #ZOLE as BigT.
CURRENTLY HACKING: MISICS (OoA)
Completion Status: 12%
-BigT
Lin
ZOLE Creator
Administrator
Hero Member
Online
Posts: 580
Re: Beta 0.05
«
Reply #2 on:
March 03, 2014, 09:11:23 PM »
File > Export HUGE png (lol)
This was a removed test feature, along with Dump Map Ranges, to see if I could find beta maps.
Are the numbers in the hex editor supposed to be that gray? I can barely see them...
Yes. Click on the hex editor and they'll become black. They're light gray when it's not focused and black when it is, so you can easily tell whether or not you're editing it.
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