Primary Zelda Hacking
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News: Current Zelda Oracles Hacking Suite beta version: 0.05
 
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1  Other / General Discussion / Long time no see! on: April 23, 2013, 03:18:44 AM
It has been a long time since I've been here! How has everyone been? How has ZOLE's development been going, if at all? I kinda came back 'cause I felt nostalgic about that OoA hack I STILL NEED TO GET BACK TO WORK ON...lol
2  Oracles Hacking / ZOLE Live / Re: Testers Needed on: May 02, 2011, 11:15:05 PM
I'd like to help you test this out, Lin. You know how to contact me, and as long as you don't catch me in the middle of netplaying or something like that, I'll be ready for testing. Such things rarely happen.
3  The Site / Announcements / Re: Attention - Contest Coming Soon on: November 23, 2010, 12:03:09 AM
I guess I'll enter. No harm in doing so, right?
4  Oracles Hacking / ZOSE / Re: ZOSE Version 1.00 Released! on: November 10, 2010, 03:43:32 AM
ilu lin <3

I'm going to experiment with this a bit, then try to figure out how to edit the enemies with this on a per-spawn basis so I can make a little dungeon boss. Cheesy ...um. How do I make Lin walk forward a bit with this? Would calling DisableInput and manually setting bits to whichever direction I want him to move in work? Or would DisableInput stop that?
5  Oracles Hacking / Lists / Re: Music List (Ages) on: November 02, 2010, 12:37:42 AM
Actually, there's more music beyond 40 and before 4D, including one from somewhere in the ending Wink
Actually, it appears that past 40, there's only 46, which is the Black Tower Entrance, and 4A, which doesn't play in the ending, but in the scene right before you're warped to the Room of Rites, when Nayru and Din are talking to you about how you need to save Zelda and such.
6  Oracles Hacking / Projects / Re: Some Ages Hack on: October 30, 2010, 06:52:58 PM
Pretty good start. That exit to the dungeon looks a bit off though. Not quite sure why, probably just me.
Eh? What do you mean by the "exit"?
7  Oracles Hacking / Lists / Re: Music List (Ages) on: October 30, 2010, 06:45:04 PM
We're also missing one song from this list.

46 - Black Tower Entrance.

Also, I've asked Fatories to edit the list with updated names so people won't have to test the songs themselves just to find what they're looking for. I'd rather people be able to look at the names and immediately know what the song is, y'know?
8  Oracles Hacking / Projects / Some Ages Hack on: October 27, 2010, 10:56:15 PM
Eh. I dunno what the story will be (maybe), so it has no name yet (possibly), but hey, I have the first dungeon done!

Find it here. I tried an embed, but it didn't work...

Enjoy. Also, please read the description for more information. Please. I'd put up normal pictures right now, but I think the video works quite nicely...

EDIT: Also, sorry for the desynch. Dunno how that happened, might've been the codec I used. I should check out various ones, see what gets me the best results...
9  Oracles Hacking / Bug Reports / Re: Invisible holes in dungeons while editing tiles on: October 27, 2010, 05:08:59 PM
When i fire up zole, i can edit all available rooms.
Then after i have edited a few rooms, i open up the rom in vba.
Now in the dungeon, link can fall throught floor and lose hearts like a hole.
Tiles = Invisble floors in this case.

When will you fix this problem???

Which tile are you using? F4? If so, that's the hole, not invisible floor. The invisible floor is tile A9.
10  Oracles Hacking / Help / Re: Switch Blocks? on: July 01, 2010, 11:11:14 PM
All it is is tile DB. I haven't seen any interactions associated with one.
Not the Switch Hook blocks, the Red/Blue ones that raise/lower when you hit that red/blue switch. Said switch is commonly called a "Crystal Switch" when referring to A Link to the Past, so I figured it'd be best to call it that here, too...
11  Oracles Hacking / Help / Switch Blocks? on: July 01, 2010, 09:45:29 PM
How can I make the Switch Blocks (those seen in dungeons such as Level 5 and Level 8 ) actually work when I trigger the crystal switch for them? I checked all of the maps containing those blocks in Level 8, and there were no map scripts running at all... So I'm curious as to how to get them to work in another dungeon. Any suggestions? (I really hope this isn't another one of those coded-to-only-work-on-certain-dungeons things...)
12  Oracles Hacking / Help / Re: Common Questions and Answers on: June 28, 2010, 10:07:02 PM
I'm a little confused on this... How do I remove an interaction from a room/map? I can't seem to figure out what most of this stuff does since there's nothing stating what everything does.
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