Primary Zelda Hacking
April 21, 2014, 09:23:37 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: The website has switched hosts and now has the domain zeldahacking.net!
 
   Home   Help Search Login Register  
Poll
Question: Do you still use ZOLE?
Absolutely! I use it every day! - 4 (28.6%)
I use it frequently. - 5 (35.7%)
Only occasionally. - 3 (21.4%)
Not really. - 1 (7.1%)
Nope. It died "ages" ago. - 1 (7.1%)
Total Voters: 14

Pages: [1]
  Print  
Author Topic: ZOLE Usage  (Read 836 times)
Lin
ZOLE Creator
Administrator
Hero Member
*****
Online Online

Posts: 580



View Profile
« on: November 20, 2011, 06:15:42 PM »

I'm just curious about who still uses it. I might bring up work on it and other ZOxx tools if it's still highly used.

~Lin
Logged
Asylum
Forum Saver
Newcomer
*****
Offline Offline

Posts: 13


View Profile
« Reply #1 on: November 21, 2011, 09:04:49 PM »

Not many people check here very often, so you might not get a lot of votes soon. But I do use it every few days or so, just messing around usually. An update would probably bring this place back to life.
Logged
Lin
ZOLE Creator
Administrator
Hero Member
*****
Online Online

Posts: 580



View Profile
« Reply #2 on: December 03, 2011, 09:57:51 PM »

I am going to work on ZOLE/ZOSE primarily to fix the crashes and room errors. Hopefully ZOLE 1.26 should be out today, with room fixes/crashes (I believe the crashes are linked with the tileset loading). The ZOSE update will allow the custom jump commands to be used by all interactions - not just 72 ones.
Logged
Lin
ZOLE Creator
Administrator
Hero Member
*****
Online Online

Posts: 580



View Profile
« Reply #3 on: December 04, 2011, 05:58:13 AM »

Great news! After roughly 6 hours of trying to fix the bug where tiles on a map appear like garbage at random times and re-entering the map fixes them (poor sentence) is now fixed! My motivation to work on ZOLE has gone up immensely as that was probably the biggest reason of not wanting to! Let's hope ZOSE's fixes go well!
Logged
Lin
ZOLE Creator
Administrator
Hero Member
*****
Online Online

Posts: 580



View Profile
« Reply #4 on: December 05, 2011, 05:12:51 AM »

Better news! I fixed it so all interactions besides (and including) type 72 can use all jump3byte commands. This means all issues in Oracles hacking are fixed! No more crashes, unknown opcodes, tile errors, or ZOSE bugs! Hooray! Update coming tomorrow!
Logged
FelixFlywheel
Newcomer
*
Offline Offline

Posts: 2



View Profile WWW
« Reply #5 on: May 09, 2012, 11:40:27 PM »

Hey, I am just wondering if Zelda: Link's Awakening will be compatible with Zole sometime? I dunno, I just really wanna get that game's tilesets.  >_>
Logged

I'm Felix Flywheel, and I am a nifty bumble bee! xP!!
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!