LALE 1.2 will be the next update made. Currently I have a video outlining most of the changes from version 1.11 to version 1.2.
The video can be viewed at:
http://www.youtube.com/watch?v=6UfZh4sA1_EStraight from LALE's readme file, here is what some of the changes are:
- Fixed an issue with collision borders for special collision on the overworld not drawing properly.
- Fixed an issue with the text editor only drawing one special icon after updating the text.
- Fixed an issue with 3-byte collisions not loading properly if x/y were too big.
- Fixed issue with the minimap editor crashing if map value was larger than 0x64.
- Enabled map value for dungeons as well as enabled all regions to be selected for indoor maps.
- Added copying, pasting and deleting features for overlay data.
- Added new features to the dungeon minimap editor.
- Added an export dungeon map feature.
- Added a repoint collisions/objects feature. Currently a WIP.
- Added an X and Y label for the current map tile you hover over.
- Added a portal editor (this edits object 0x61's warp destinations for the overworld and dungeons).
- Added a palette editor.
All of the above can be seen within the video linked above except for the palette editor which is a new feature recently implemented.
Here is a screen shot of the overworld palette editor:
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