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Author Topic: The Legend of Zelda The Bigfish Cavern  (Read 623 times)
Jandazekon
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« on: March 02, 2011, 11:36:01 AM »



You will begin the game in a house without bed.
You walk on the overworld without enemies.
You search for the sword.
You will find the sword in a chest that is available in a cave nearby bigfish cavern.
When you take the sword, you must go to bigfish cavern. Get the shield and more enemies + town people will appear in the overworld.

The dark world will never be reachable by using using harp of ages.
You must go to a special time/world portal. The dark world will have portals to special places in light world.

Discover the corrupted oracle of ages overworld. Find crazy dungeons that requires you to go back to bigfish cavern for just getting new items. There will be alot blacktowers with some bosses that requires you many hearts + new items that you find spreaded in the overworld.



Sequence breaking must be impossible.
Everything must be chronological as i wished and wanted in my storyline.
No one should be able to skip the important parts of the game.
My storyline should not have gameplay leakage. (Youtube videos is allowed for spoiling sequence breaking without cheats) i will fix those areas if i can. Each item is like a key for reaching new places. You can't obtain key 2 before key 1.
Don't play the game in wrong ways. You will be killed by a impossible hard boss or get stuck in the game.
« Last Edit: March 03, 2011, 04:10:54 PM by Jandazekon » Logged
Beastof2000
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« Reply #1 on: March 02, 2011, 12:27:35 PM »

Sounds like a good Idea! The only thing is that you may want to put teleporters in the fish dungeon so you don't have to start from the beginning as that was most of peoples complaint when playing Phantom Hourglass.
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Jandazekon
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« Reply #2 on: March 02, 2011, 01:00:32 PM »

Sounds like a good Idea!
Thanks.

The only thing is that you may want to put teleporters in the fish dungeon so you don't have to start from the beginning as that was most of peoples complaint when playing Phantom Hourglass.
Zelda The Phantom Hourglass and Spirit Tracks is a complete failure when comparing it to Ocarina of Time and Twilight Princess.

And the portals should be changed as you progress the game.
« Last Edit: March 02, 2011, 03:13:20 PM by Jandazekon » Logged
Supreme Dirt
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« Reply #3 on: March 02, 2011, 02:55:48 PM »

Jandazekon, just a suggestion.

When you post something, please try not to make it sound like you're asking someone to do this for you.
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Jandazekon
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« Reply #4 on: March 02, 2011, 03:18:20 PM »

Jandazekon, just a suggestion.

When you post something, please try not to make it sound like you're asking someone to do this for you.
I had not learn ZOSE script editor + making indoors and outdoors and interactions.
Overworld and dungeon design can i do. If i need help. Just a youtube tutorial for make it yourself or do it yourself!
I don't want anyone to make my rom hack dead forever. I will do everything myself if the tools is user friendly to 100%




I will only continue working on this hack if i can modify the music songs.
Just be patient and wait forever.
« Last Edit: April 10, 2011, 02:43:38 PM by Jandazekon » Logged
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