Rupee value table
From ZeldaHacking Wiki
Sometimes, the game needs to give Link a certain amount of rupees with only one byte to specify the amount. In order to allow more than 255 rupees to be given, the game uses the following table in these situations.
Parameter | Number of rupees |
---|---|
$00 | 0 |
$01 | 1 |
$02 | 2 |
$03 | 5 |
$04 | 10 |
$05 | 20 |
$06 | 40 |
$07 | 30 |
$08 | 60 |
$09 | 70 |
$0a | 25 |
$0b | 50 |
$0c | 100 |
$0d | 200 |
$0e | 400 |
$0f | 150 |
$10 | 300 |
$11 | 500 |
$12 | 900 |
$13 | 80 |
$14 | 999 |
See the getRupeeValue (00:1781)
function for the implementation of this.