Primary Zelda Hacking
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Author Topic: Zelda Oracle of Nature (By Me and Fatories) - Demo Released (Updated 7/24/11)  (Read 2488 times)
Lin
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« Reply #15 on: November 02, 2011, 11:25:51 PM »

Well then I'm just stuck, because I have no idea what to do in the room full of buttons on BF1.
Think back to Pokemon Red. Aaall the way back to the third gym, and think of a cross, not 8-directional. Wink
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LimeMaster92
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« Reply #16 on: November 18, 2012, 01:49:24 PM »

Eh don't know if this is a bug or an emulator issue but after I got the second key in the mountain cave then saved the game crashed and vba 1.72 gave the following error message "Unknown opcode fc at 8004"

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Lin
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« Reply #17 on: November 21, 2012, 07:19:00 AM »

Eh don't know if this is a bug or an emulator issue but after I got the second key in the mountain cave then saved the game crashed and vba 1.72 gave the following error message "Unknown opcode fc at 8004"


I believe in the read me file those issues are explained. Back a couple ZOLE and ZOSE updates ago, the assembly patches would cause the game to randomly crash and the beta for OoN was released before they were fixed. Use save states.
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LimeMaster92
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« Reply #18 on: November 24, 2012, 10:41:58 PM »

Oops sorry about that Sad
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Mariofan5000
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« Reply #19 on: February 04, 2014, 07:52:26 PM »

May I help with the overworld map? I've kinda edited the overworld to fix some inconsistencies before and after events, as well made some "stopping screens" to disallow Link from traveling out of bounds into the remains of Labrynna. Wink Maps are in the attachments.
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Lin
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« Reply #20 on: February 04, 2014, 08:15:04 PM »

May I help with the overworld map? I've kinda edited the overworld to fix some inconsistencies before and after events, as well made some "stopping screens" to disallow Link from traveling out of bounds into the remains of Labrynna. Wink Maps are in the attachments.

While the offer and help is appreciated, this project has long since died. We aren't working on it anymore and don't have plans to resume it in the future. Sorry. The announcement for it was kind of hidden.

So with all that to read, I give you news regarding Fatories's and my hack, Oracle of Nature. It's dead. For good. It's not completely because we don't want to work on it, but the path we took after level 3 was disastrous and we don't like it. We also did a poor job with the overworld and could make a significantly better hack now. The dungeons are all really cool still though, so we might still use those if we ever make another hack.
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Mariofan5000
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« Reply #21 on: February 04, 2014, 08:21:43 PM »

That's really bad, because I see a lot of potential in this hack. Sad
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Lin
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« Reply #22 on: February 04, 2014, 08:29:06 PM »

Well, it has a lot of flaws. For starters, it's way too difficult. There were some pretty terrible design choices. Second, it uses all old ZOLE stuff so down the line it would become harder to work with. Third, we don't like the overworld. Fourth, our skills regarding assembly and programming have greatly improved. We could do everything a lot better.
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Mariofan5000
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« Reply #23 on: February 04, 2014, 08:35:11 PM »

Well, it has a lot of flaws. For starters, it's way too difficult.
I've noticed. I actually had to use a cheat code to deal with Boss 3. Sad
There were some pretty terrible design choices. Second, it uses all old ZOLE stuff so down the line it would become harder to work with.
Guess I understand.
Third, we don't like the overworld.
I actually kinda like it. Tongue
Fourth, our skills regarding assembly and programming have greatly improved. We could do everything a lot better.
That's always a +.
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